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Location- North east of Lake Canulus on the borderline.
Buildings- There are 5 exterior buildings, one is on the tower top: *Settlement tavern (hostel-free beds) *Settlement general services (forge and general store) *Guard house *Herdsman's hut/ stable *Tower's Turret (mage lab)
The tower is spilt up into 4 sections. From bottom to top: -Dungeon, Basement, Lower Tower (4 levels), and Upper Tower (8 rooms or areas)
Storage- All storage unless labeled as such is safe storage. There are hidden treasure chests to keep loot stashed all over the tower. Specifically 2 areas off of levitation shafts. And a guarded area in the dungeon. There are armor mannequins in the lower tower as well as display tables. The living quarters also has storage and display space. There is no "Main" storage area.
Special Features-
*Custom unique tile set used. Custom devices, special effects, and gardens.
*The Dungeon is deep in the earth below the tower in a lava cave. It is where the forced labor lives, and where the jail is located. Organic bridges high above lava, As well as a creature guarded treasure area.
*The Basement is located just below the surface. It is where the root foundations of the tower is located. It sits on the areas aquafer. It contains gardens, benches with overlooks.
*Lower tower: This is where visiting Dunmer sleep. It is also where the Tower's Mouth lives. He provides mage services. Unique and specialty custom built organic furniture that is useable.
Upper Tower: This section consists of 6 areas. A lounge, a private study, a master bed, master bath, library, and dinning hall. Access to roof and turret is located in dining hall.
*Outdoor Stable, walkways, picnic area, and a huge meadow behind tower.
Lastly there are many custom items, books and designs to look at. 13 creatures, 17 ncps.
Quests- No quests.
Notes- Requires Shivering Isles. Borders must be disabled via .ini or a mod.
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