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Lairs

This section has houses for the darker character, be they necromancer, dark brotherhood, or vampire.

BUYABLE

PLAYER HOME by Sergelac

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playerhome

Location- Imperial City Market District.

Rooms- Entrance room, pool room and a large room with bedroom area, dining area, office area.

Storage- 21 display cases, 7 chests, 8 wardrobes and 8 bookcases.

Special Features- Unique hidden entrance, observation platform in main room, spellmaking & enchanting stations, all the skill books (104), a respawning chest with some custom sigil stones. A respawning chest with some custom potions, filled black soulgem, varla stones, poisoned apples

Buyable- From Three Brothers Trade Goods.

Notes- There is a version for Oblivion with standard furniture and another version that require Shivering Isles.

THE SCAR OF SITHIS by Lemunde

vid
Thescarofsithis

Location- Purchase from Southern Books in Leyawiin.

Rooms- Bedroom, display area/library, dining area, small storage area, alchemist area.

Storage- 9 crates, 3 barrels

Special Features- Pocket dimension home, player customizable lighting system, skulls , geared towards evil characters such as members of the Dark Brotherhood and necromancer.

Buyable- Purchase the book from Southern Books in Leyawiin for 15500 or more depending on the players stats and relationship with the shop owner.

Notes- Minor issues with Celestial Lagoon and The Nether. The player should use caution when teleporting between these realms as become permanently locked out of one of them. It is recommended that the player teleports back to Cyrodiil (or a vanilla location) before teleporting to one of the other realms.

FREE

ADENSE EVIL LAIR by Grand Duke Adense

Adenseext

Location- Slightly southwest of the Imperial City's stable.

Rooms- Mushroom garden, cave graveyard, sewer hideout, and creepy bedroom.

Main Storage- 4 display cases, 2 chests, 1 desk, 1 dresser, 2 cupboards, 3 barrels, 1 crate, 1 sack, and 1 covered pot.

Special Features- Zombie corpses that scream when activated, someone knocking behind a locked door, an infestation of diseased rats, a statue of Mephala that growls, bedroom lit by a large ayleid crystal.

DEATH’S SERPENT TOWER By Aisis

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Lairchallenge1

Location- Far east of Water’s Edge in the middle of marshes, marker included.

Rooms- The tower has 3 floors: a Bottom - serves as a display room, with display cases and
 stages for Armor Mannequins, a Middle Floor - designed as a study and research area, a Top Floor - the main room, with a bedroom area and a sitting area.

Storage- Bottom floor has display area with 4 display cases and stands for mannequins, upper level has aprox 6 chest and ingredients jars.

Special Features- Top of the tower is accessible through a portable in the top room. Room to land a dragon and stunning views all round.

LAIR OF THE LICH by The Vampire Dante

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LairoftheLich

Location- Underneath the Skingrad Mages Guild. Access through the Mages Guild basement or through the Chapel Undercroft.

Rooms- Cavern with bedroom area, alchemy area, training area.

Storage- A few chests, named jars are for manually storing your ingredients, alchemy sorter.

Special Features- Underground lake, small garden area, undead creatures, Trystan's Alchemical Ingredients Sorter included.

SHADOW SCALE LAIR By Nollemaster

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ShadowScaleLair

Location- South of the Imperial City by the Tiber Septim Shrine.

Rooms- Grand entry room, small bedroom, master bedroom and slaughter fish room.

Storage- Misc dressers throughout the home, 4 display cases in Grand entry room.

Special Features- Altar of Spellmaking, altar of Enchanting, slaughter fish hole, windows are see through.

Notes- Requires Shivering Isles.

SINBLOOD’S VAMPIRE HAVEN by Sinblood/Sethsryt

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SVLExt

Location- Imperial City Arboretum.

Rooms- Sleeping chambers with sarcophage to sleep in, library with spellmaking and enchantment alters, and an armory to display your trophies. The deserted entryway holds an empty library and a spare room with two beds.

Storage- 13 display cases, 6 weapon racks, 19 chests, and 30 jewelry boxes.

Special Features- New ambient sounds, a wispering skull in the library, and many new textures.

QUEST

DREMORA COMPANION by b3w4r3

DaedricMansion2

Location- It's own plane of Oblivion, accessed via a portal inside Dagon's Shrine (just west of Boethia's Shrine.)

Rooms- Throne room, master bedroom, Amozabael's bedroom, alchemy room, and the Hall of Conquest (display).

Main Storage- The master bedroom has 5 chests, 5 mannequins, and 6 display cases. The throne room has 2 chests. Amozabael's bedroom has 1 chest, 2 mannequins, and 3 display cases. The alchemy room has 1 chest, and scripted potion and ingredient storage. The Hall of Conquest has 18 mannequins and 10 display cases.

Special Features- An entire plane of Oblivion for you to rule over, including dremora and guard towers. A dremora companion, Amozabael, who can summon nightmare horses to ride. 2 pet flame atronachs that can travel with you. Poseable armor mannequins. A daedric bar, barracks for your troops, various torture chambers, and a maze. Numerous quests and new weapons and armor.

Quest- To aquire the home you must complete the first two quests. First rescue Amozabael, who becomes your companion. After a week you will get a message directing you to go to Dagon's Shrine, signaling the start of the second quest.

PIMEA (Necromancer's Lair) by Tapani_doe

Pimea03

*Your infamy level HAS TO BE 10 OR ABOVE before you can gain access to the lair.*

Location- West of Imperial City near Fort Nikel.

Rooms- Private alchemy/summoning laboratory, private bedroom, dining room, throne room, living room.

Main Storage- Chests, cupboards throughout.

Special Features- Small prison. with a sleeping prisoner (for vampires), balcony with view of Imperial City, enchanting and spellmaking crystals, Dark Altars of restoration and fortification, new NPC's.(No new dialogue)

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